Stage Prep

Shooter Make Ready

You will be given the command of load and make ready. At this time, you may load your magazine into your firearm and chamber a round, safety on, and re-holster (pistol). Rifles and shotguns will have their own setup per the controller of that stage. To indicate you are ready, you must place both hands on your head (or possibly a wall as determined by the stage controller). Once the stage controller observes you are in the ready position, you will hear the command shooter ready, stand by. If you are ready, wait for the timer to beep to signify you may start shooting the stage. If you are not ready, simply remove your hands from your head or wall and the timer will not start until the sequence starts again.

Show Clear

When you are done shooting the stage you will be told if you are finished you may show clear, slide or cylinder, hammer, holster. This will be explained at the match briefing. Once you are cleared and off stage, you may not handle your firearm once it has been holstered, cased or secured in a cart.

Reloading

You may load ammo into magazines for pistols or rifles in the area designated by the controller, but the magazine may not go into the firearm. No loading of shotgun tubes allowed unless told to do so by the controller. Some stages pre-loading of all firearms will be allowed. This will be determined by the controller of that stage.

Anyone caught loading an empty or loaded magazine into a firearm unless they have been told to do so by the controller will be automatically disqualified from the match that day.

Changing Firearms

After firing, firearms will be put on safe and secured in a container or on a table before moving to the next firearm in that stage. Firearms must be put on safe before you remove contact from the firearm. Failure to do so will result in a one-minute penalty per firearm per occurrence. Multiple offenses may result in disqualification at the discretion of the match director. If a stage requires you to keep a firearm on you (e.g., a slung rifle to be used again), the firearm must be on safe when not in use. First occurrence is a 120-second penalty, subject to disqualification at the controller’s discretion. All firearms will be made clear again and verified by the controller before leaving the stage area when you are done shooting.

You will never holster a hot (loaded) pistol or carry a loaded rifle or loaded shotgun unless the stage you are engaging requires it. Stage brief will dictate.

180 Rule

The 180 rule applies on all stages and will be explained at the range briefing. Violation of this rule results in automatic disqualification from the match.

The Command Stop

Any time the command of “stop” is given, STOP FIRING, keep the muzzle pointed down range, remove your finger from the trigger, and await further instructions from the controller.

Pistols

All Firearms

The safety must be engaged during the initial loading process and after you have finished firing. The muzzle is to be pointed down range or down at the ground and your trigger finger placed straight above the trigger guard during the loading process. Verbal warning once. Second offense may lead to automatic disqualification.

Single Action Pistols

Hammer cocked and the safety engaged before holstering after the command to load at that stage.

DA/SA & DAO Pistols

If the pistol has a manual safety, it must be engaged and the gun holstered. DA/SA (Beretta) should be able to start hammer down, safety off. If the pistol does not contain a manual safety, the firearm will just be holstered.

Striker-fired Pistols

Glock, XD, XDM, S&W M&P, etc.: A round will be chambered and the gun holstered. If there is a safety, it must be engaged prior to holstering the firearm.

Rifles

All Firearms

The safety must be engaged during the initial loading process and after you have finished firing. The muzzle is to be pointed down range or down at the ground and your trigger finger placed straight above the trigger guard during the loading process. Verbal warning once. Second offense may lead to automatic disqualification.

Bolt Action Rifles

Bolt locked to the rear and on safe after loading the magazine. If its a removable magazine, it will be placed next to the rifle, NOT loaded into the rifle until needed for that stage.

Semi-automatic Rifles

Bolt locked to the rear and the magazine placed next to the rifle, NOT loaded into the rifle until needed for that stage.

Shotgun

All Firearms

The safety must be engaged during the initial loading process and after you have finished firing. The muzzle is to be pointed down range or down at the ground and your trigger finger placed straight above the trigger guard during the loading process. Verbal warning once. Second offense may lead to automatic disqualification.

Shotgun

Slings are not needed. No limit on tube capacity.